Unreal 4 port complete
Greetings! I know a lot of you probably don’t check up here often anymore, because I was a bad person for a few years, but I am actively working on the project again.
I have ported over everything from Unreal 3 to 4, as well as created the layout for the entire game’s locations. It is rather fun to walk around in. I have also added some fun things, such as a functioning day and night cycle. Here is a gif of that in timelapse fashion:
It might take a second to load.
More to come!